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  • Duration: 4 weeks

  • Engine: Unreal Engine 4

  • Other tool used: Maya 2017, Photoshop CC, Premiere Pro CC

Vorkuta

Call of Duty mission reproduction

ue4Pic.jpg

  Overview  

A homage level that reproduce the architecture and the mood of 

Call of Duty: Black Ops mission Vorkuta

Duration: 2 weeks

Engine: Unreal Engine 4

Other Tools: Maya 2017, Audacity

  Features  

Prison Break

The outstanding mood for Vorkuta was the rush of prison break. I wanted to capture that with few twists of special events. 

Pockets of Gameplay

There will be memorable special events and cutscenes (just like Call of Duty single player missions) such as "defend waves of enemy" event. These special events are connected with simple enemy encounters.

Cutscene

Cutscene in this level helped me to drive story, emphasize a landmark, and trigger special event. Lots of cutscenes were inspired by the Call of Duty cutscene techniques. 

  Media  

Video

  Pre-production  

Initial Drafts

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